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AI Insights · Timothy · January 2022

Top 5 Science Games Apps in Latin America Q4 2021

Explore the performance of the top 5 science games on a unified platform in Latin America during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Science Games Apps in Latin America Q4 2021

In the fourth quarter of 2021, the top 5 science games on a unified platform in Latin America showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at each app’s metrics:

Merge Animals 3D - Mutant race from SayGames LTD had a significant spike in weekly downloads, peaking at over 1.8M in early November and gradually declining to around 454K by the end of December. Weekly active users mirrored this trend, starting at 403K in early November, reaching a high of 1.95M mid-month, and then stabilizing around 695K by the end of the quarter.

DNA Evolution 3D, also from SayGames LTD, experienced a steady decline in weekly downloads from 149K at the start of October to around 52K by the end of December. Weekly active users followed a similar pattern, decreasing from 250K in late September to approximately 106K by the end of December.

Jetpack Joyride by Halfbrick Studios maintained a consistent performance throughout the quarter. Weekly downloads ranged from 24.7K to 38.2K, with the highest spike occurring in late November. The app's weekly revenue remained stable, averaging around $1K, with a slight peak of $1.4K in late November. Weekly active users stayed relatively steady, fluctuating between 179K and 218K.

Plague Inc. from Ndemic Creations saw a moderate but consistent performance. Weekly downloads fluctuated between 18.7K and 28.4K, with a noticeable peak in late October. Weekly revenue showed a slight increase towards the end of the quarter, peaking at around $3.1K in the final week of December. Active users remained stable, ranging from 37.9K to 49.4K.

Cell to Singularity: Evolution by Computer Lunch had a fairly steady performance. Weekly downloads ranged from 12.2K to 22.8K, with a peak in early November. Weekly revenue saw an increase in early November, peaking at around $1.3K, before stabilizing around $570 by the end of December. Active users remained consistent, fluctuating between 114K and 156K.

These insights highlight the diverse performance trends of the top 5 science games in Latin America during Q4 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022